Perhaps if the dropship affected more than just the Barracks Units, but as it stands, it's garbage compared to the almighty Tech Reactor. Their counterpart at the top tier is Orbital Strike, which is little more than a novelty. I'd rather have 6 Marines in a 550 life Bunker than 7 Marines in a 400 life Bunker, but your mileage may vary on this one. After that, I believe that it's a shut-out. That seems good until you realize how quickly your defenses can fall in Brutal difficulty. A Shrike Turret on top of your Bunker is roughly the same thing as having an extra Marine inside. The other option is the Shrike Turret which, frankly, is a joke. Your Bunkers get a boost in the first tier of the Zerg research tree as well. :PĪcquired by: 5 Zerg Research Points in the Laboratory The infested Terran waves will press your defenses dearly, even if you have Neosteel Bunkers, so I don't want to imagine what'll happen if you don't have them. However, this is a pretty good upgrade that I recommend you get by the time you go to Meinhoff. Reapers do too, but only in the campaign).Īs I mentioned above, there's not much use for this in the first few missions. Effect: The Bunker now has 2 additional unit slots (Marauders take up 2 slots each, for the record.
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